$10+

Deluxe Harness Kit TAKE 2

8 ratings
I want this!

Deluxe Harness Kit TAKE 2

$10+
8 ratings

Here at Scorpius, we understand and emphasize the importance of safety and safety equipment. We know that you have a lot of different providers of safety equipment to choose from, which is why we try to set ourselves apart with versatility and configurability right out of the box, providing you with options for strap and fastener material allowing you to comfortably (and stylishly) maintain control over any body you need to facilitate a satisfyingly safe outcome to any task at hand.


Updates

23/6/17 - Add 1_6 versions of meshes for compatibility with the Rex 1.6 rig


Includes a Unity package containing:

- 4 harness variants rigged fbx, covering the matrix of buckles, no buckles, rivets, no rivets, each having two material slots for straps and hardware, textures and normals for recolorable white base nylon webbing straps with and without stitching, recolorable white base leather straps, and plastic or metal buckles

- 2 collar variants, with and without rivets, each having two material slots for strap and hardware, textures and normals for recolorable white base nylon webbing strap with and without stitching and plastic buckle

- a generic helper script for easy bone parenting (read its instructions carefully and consider backing up before use, scripts are powerful but unintelligent and I do not accept responsibility for damage done to your avatar by misuse)


Installation:

- add the model perfab to your scene

- reset the accessory root game object position

- parent the accessory root game object to your avatar

- unpack the game object prefab (right click the one with the blue box -> "unpack prefab")

- parent each bone from the accessory armature to the bone with the corresponding name in the avatar armature (I recommend you add a suffix, like the name of the accessory, to the name of each bone, to streamline removal if desired)


Attestation and disclaimer:

I've used this on my personal avatar with full body tracking and believe it fits and deforms well; I believe I've made every reasonable effort to minimize clipping, stretching, and holes; there are certain extreme positions achievable in full body that would take significant additional effort to account for, as such I consider them acceptable to live with.

These do NOT support any blend shapes (breathing, muscle, fat, etc.) unless otherwise specified in the details table. If you use any of those blend shapes and would like this model to support them, get in contact and I may, no promises, look into it.

Any models, textures or accessories present in the demonstration images but not listed or described above are for demonstration purposes only and are NOT included in this purchase.

These will NOT work out of the box on any base other than the one described above and/or given in the details table. If you are interested in obtaining this model for another base, get in contact and I may, no promises, look into it.

This is a digital only product which you cannot meaningfully relinquish back to me and as such I will NOT be providing refunds. However if you are unsatisfied with the product, please be in touch and maybe we can work something out.


Support:

"It doesn't appear/deform correctly with my avatar"

- You may have misclicked or made a mistake in Unity (as I do, constantly), put it on the wrong base, or tried to mix it with an incompatible blend shape. If you've double checked and you're certain it's none of that, be in touch and I'll see if I can help.

"It clips/stretches/when I do X"

- Oof, I also hate clipping and stretching, sorry about that - please send me a picture, if X is a reasonable pose that I can account for, I will look into it.

"It clips/clashes with X other accessory"

- Hm, okay, unfortunately I can't anticipate how it'll interact with other accessories I don't combine it with and I so far haven't worked with any other makers, but shoot me a picture and if it can be accommodated without too much effort, especially if it's one of my accessories, I'm happy to look at adding a blend shape for it if it seems reasonable that they would be worn together

"Can you add this with X texture/modification?"

- With the included models, textures, and Substance Painter file you have all the resources you need to make modifications to my assets and I encourage you to do so. However, if you lack the skillset and believe your request is quite reasonable, I'm happy to add value to my products and provide free updates, send it my way and I'll see if I can accommodate.

"Where can I find X accessory from the demo images?"

- I'll try and link to them as my selection grows, most of them shouldn't be hard to find on my store. I generally try not to leverage other artist's accessories for my demonstration images, but if one gets in there I'll definitely link to it too.

"You should make X"

- I really enjoy making these so please, shoot me your suggestions, keeping in mind that I am not currently inclined to very casual collaborations or profit splits for ideas.


Please direct all other questions, issues, feedback and requests to rypl#6426 or rypl@scorpius.enterprises

Here at Scorpius, we're not happy until you're happy.

$
I want this!

A harness for your Rex!

Avatar Base
Rexouium
Quest
Untested, no issues anticipated
Supported Base Blend Shapes
Breathing/Belly, others added upon request
Use with Publics
Permitted, credit is appreciated
Commissions
Permitted, commissioner and commissioned please both purchase
Modifications
Permitted, please do not resell to customers not owning the original

Ratings

4.8
(8 ratings)
5 stars
75%
4 stars
25%
3 stars
0%
2 stars
0%
1 star
0%